3/30/2020 Dolphin Emulator Mac Settings
Hi, I'm looking at trying to whack some emulators onto my old (2007) C2D macbook. Would the Gamecube/Wii emulator Dolphin (be. I don't use it, so I don't know what those settings are. To find other emulators again to experience all that retro fun but again mac is. To open and manage the controller settings for Dolphin, from the Dolphin's main window, navigate to Options - Controller Settings, or simply click the 'Controllers' button. The main controller configuration window will appear, as seen in the screenshot below. In the first half, you can configure or disable the emulated GameCube controller ports.
![]() About Dolphin
Dolphin is a Gamecube and Wii emulator. Most games run perfectly or with minor bugs. Games are playable at HD quality, with 1080p and more. This is a remarkable feature the actual Gamecube and Wii consoles are not capable of. As an open source project everyone can commit improvements. The code is hosted on code.google.com. Dolphin is actively developed and almost every day new features are added and bugs fixed as well. Dolphin is a multiplatform project and many operating systems are supported. Dolphin runs on Windows 7 (x86 and x64), Mac OSX and Linux.
Get It
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Beginner's Guide
Go to our youtube channel to comment and like the video.
System Requirements
Dolphin makes use of two processors if present!
Features
Dolphin comes with many features. Some are even not available on the original Wii gaming console.
Why so many revisions?
Dolphin is developed by many developers around the world. Everyone commits new ideas, features and bug fixes. The work needs to be coordinated, so that the source code doesn't end in a mess. read more
Performance
Dolphin comes with default settings that may not be the best for you. You can get massive performance boost by just modifying a few settings. Gains of +20 FPS are not unusual. Just follow the performance guidelines.
Dolphin is a Nintendo GameCube and Wii emulator, currently supporting the x86_64 and AArch64 architectures. Dolphin is available for Linux, macOS, Windows, and Android. It is a free and open source, community-developed project.Dolphin was the first GameCube and Wii emulator, and currently the only one capable of playing commercial games.
Installation
Install one of the following:
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Configuration
Tip: Run
dolphin-emu -h for help Dolphin's options.
Note: Dolphin may override these settings on a per-game basis, such as when a setting is known to break a certain game. If absolutely sure a specific setting will not crash the game, you can disable or change these overrides by right-clicking the game and selecting Properties. Likewise, you can set per-game settings using this method.
While no additional configuration is needed for the emulator to run (it is preconfigured with the default settings), altering the settings can improve performance and graphics alike.Settings are split to three main sections, Config, Graphics and DSP.
Config section
Tip: Recent versions of Dolphin remove the Audio frameskip option, so Auto is now recommended.
On the General tab, check Enable Dual Core and Enable Idle Skipping. The frame limit should be set to 'Auto', so that it works with games from all regions. The CPU emulation engine should be left as JIT Recompiler. Only check 'Force console as NTSC-J' if intending to play imported Japanese discs.
All options on the 'Interface' tab are personal choices.
The Audio tab is the DSP section's screen; setting it up now means there will be no need to do it later. See the DSP settings paragraph below.
The next two tabs are not very important; the Gamecube tab has settings about connected accessories, such as memory cards, and the only remarkable Wii tab option is the 'Aspect Ratio' drop-down list. Set it to either 16:9 or 4:3, depending on the display's aspect ratio.
On the final tab, 'Paths', ISO directories can be set. The directory of game ISOs can also be set by clicking browse from the home screen, but here more options are available, such as Search Subfolders.
Graphics section
This article or section needs expansion.
Reason: New 3D options available. (Discuss in Talk:Dolphin emulator#)
On the 'General' tab, choose OpenGL from the backend drop-down list for the currently most compatible renderer. Set the 'Display' and 'Other' settings to the desired configuration. V-sync is useful, but it can lead to slowdowns. The 'render to main window' option improves the experience aesthetically.
If your graphics card supports Vulkan, using the Vulkan backend may give you higher performance than OpenGL. Note that the Vulkan backend might not be compatible with certain titles, so if you run into issues with a game, try switching back to OpenGL before giving up. The official compatibility list often has hints about how each renderer handles a title.
On the 'Enhancements' tab are the options that can improve graphics. While they result to great output, they can slow the emulation down to the point of making games unplayable. Choose the best settings possible, as long as speed remains 100%.
Tip: Dolphin is able to render games that were developed for 2D in anaglyph 3D. To enable this, set Post-Processing Effect to stereoscopic (default, for red-cyan mode) or stereoscopic2 (blue-yellow). It is also necessary to uncheck 'Fast Depth Calculation' on the Hacks tab (see below).
Warning: Using filters and other ways to improve graphics might break a few games or cause graphical glitches of any level.
Unless sure, the Hacks tab is best left untouched.
Similarly, unless sure, leave everything in the Advanced tab unchecked.
DSP section
Set the DSP emulation engine to
DSP LLE on separate thread improves speed on computers with multi-core CPUs, but might cause audio glitches, and is known to break Zelda ucode games. Audio backend is best set to ALSA. For
pulseaudio , Dolphin's optional dependency PulseAudio needs to be installed.
Note: If you came here from the Config section's link, you should go back now.
Playing
Note: Dolphin is a resource-heavy application, so expect not all games to run properly. See the reason here.
Warning: Make sure you only use Dolphin for legally obtained self-made disc dumps of games you legally bought. Dolphin was not developed for unlawful use. Act legally as applying laws define. You are responsible for any usage of the emulator that you make. No links, instructions or tips for obtaining illegal content will be provided on this wiki. No copyright infringement intended.
Click on browse to set a directory of ISOs so that they are shown as a library on Dolphin's default screen. Otherwise just click Open and select the file.
Dolphin's Wiki
Whenever a game doesn't work properly, try reading its page on Dolphin's wiki. Listed there are tips on setting up the emulator for each game, version compatibility charts, testing entries, troubleshooting and video previews. Contributions, such as testing entries and workarounds are welcome and help other users.
Here's a xfce4-whiskermenu-plugin search action command for searching on Dolphin's wiki:
Tip: Setting up keymaps is recommended. Prefer a gamepad with analogue features to a keyboard and a mouse. See this map of the GameCube gamepad. Having fun while playing is also recommended.
TroubleshootingIncompatibility with Wayland
Dolphin 5.0 is not compatible with Wayland. Force it to run as X11 application via this command:
Launching games fails with 'WriteRest Op' error
Add '-fno-pie' to 'CXX_FLAGS' when building Dolphin.
Games play too fast
Make sure the framelimit is set to a proper value for the game's region; 60 for NTSC games or 50 for PAL ones. Auto is recommended. Avoid playing other media simultaneously with Dolphin.
Emulation is too slow
Double-check the CPU scaling governor. If using an NVidia graphics card, on nvidia-settings changing the powermizer setting to 'Prefer maximum performance'; check its temperature to make sure the card does not overheat, though. Change Dolphin's priority using nice. Killing unnecessary processes and disabling compositing also helps. Configuring Dolphin correctly, as described above, is the most important part.
Many systems have more than one GPU, like an integrated low-performance one by Intel and a dedicated graphics card. Run
DRI_PRIME=1 dolphin-emu to execute Dolphin on your dedicated GPU. See PRIME for details.
Games frequently stutter on first playthrough, but subsequent runs are smooth
This stutter is likely introduced because graphics rendering has to pause due to shader compilation. Dolphin has gained advanced techniques for minimizing such stutter, called Ubershaders. They require strong GPUs to work best and thus aren't enabled by default. In the graphics configuration dialog under 'Shader Compilation', try one of the options 'Synchronous (Ubershaders)' or 'Asynchronous (Ubershaders)'. Hover over the radio buttons to see a more detailed explanation text in the dialog. Using the option 'Compile Shaders Before Starting' may also reduce stutter, but at the cost of a longer delay before the game starts.
See also: Improving performance – most of the advice should be helpful. See also
Note: The Arch Linux wiki and its users are not responsible for any damage, misuse or illegal action caused, directly or not, by following instructions from webpages hyperlinked bellow.
Retrieved from 'https://wiki.archlinux.org/index.php?title=Dolphin_emulator&oldid=596891'
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